Additionally, each garrisoned unit adds an additional arbalest, causing the Red Palace to act like a Gatling gun. It's arguably the best defensive Landmark in all of Age of Empires 4, as it acts as a keep that features high-damage arbalest emplacements. The Red Palace is a French defensive Landmark that ages the civilization to the Imperial Age. The Royal Institute also provides craftable bonuses like Royal Bloodlines, which increases the health of all cavalry by 35%. Additionally, research is 20% cheaper and ignores the Age requirements on researchable items. While the French typically rivals the Holy Roman Empire in Age of Empires 4in strength , this Landmark puts stronger offensive power in favor of the French military. The Royal Institute houses all technology unique to the French. The Royal Institute is another French military Landmark, and it's the best option to choose when players are ready to reach the Castle Age. Additionally, this is useful for French archers because they also benefit from the production speed bonus. The School of Cavalry acts as a stable, and all stables produce units faster by +20%. Unless the map is a water map, players should always choose this Landmark as their Feudal Age upgrade. The School of Cavalry is a French military Landmark in Age of Empires IV. For many instances, the best French civilization landmarks in Age of Empires 4 are the School of Cavalry, Royal Institute, and Red Palace. The French excel in military cavalry and resource-gathering, and their later Landmarks are great for strong defense. The French civilization is one the more offensively powerful civilizations to play as in Age of Empires 4, and there are a few different ways that anyone can make use of their talents. Related: Age of Empires 4: How to Set a Rally Point (& What It's For) Players who excel at other real-time strategy games may be able to challenge themselves with various Landmarks, but, ultimately, each civilization has a clear path for which Landmarks are easiest to use. Each Landmark displays how many resources are required to advance to the next age, as well as the benefits that come along with building the Landmark. After gathering enough materials for the Landmark of their choice, French civilization players will reach the Feudal Age, then the Castle Age, and finally the Imperial Age. But this is a great starting place for beginners to learn more aggressive build orders.There are three ages that every civilization needs to reach in Age of Empires 4. As always, specific civilizations will be able to complete this a little quicker. You will then fast castle and start producing knights to attack the enemy flanks. This is where your allies will distract the enemy with a feudal age rush. It can be a great strategy to use as the “pocket player” in a team game. At lower levels, you may be able to get away with it more on open maps but the higher you climb, the less suitable this build order would be on Arabia. In a 1v1 game, I wouldn’t recommend using this on an open map like Arabia unless you are able to wall your base. A French visitor in the 1840's asked one of these confident spokesmen, Senator Lewis. Your knights will quickly break down the enemy walls and be able to raid the enemy economy. The knight rush is one that is best used on semi-closed maps like Hideout, where your base is protected. This is provided you have walled your base suitably to prevent their rush causing you problems. This can be a really strong build order against someone who has committed to an economy boom or a feudal rush. This AOE2 Knight rush build order is one that can be completed with any civilization.
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